Zna li netko sta je krivo u ovom kodu i zasto nemogu da dobijem email kad kompajliram ovaj kod u C-u. Našao sam sličan primer na netu ali neće ni on da funkcioniše. Zna li netko neki drugi kod da šalje email.
Zahvaljujem se ako netko zna da mi pomogne
Zahvaljujem se ako netko zna da mi pomogne
Code:
#include <stdio.h>
#include "winsock2.h"
void main() {
//----------------------
// Initialize Winsock
WSADATA wsaData;
int iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != NO_ERROR)
printf("Error at WSAStartup()\n");
//----------------------
// Create a SOCKET for connecting to server
SOCKET ConnectSocket;
ConnectSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (ConnectSocket == INVALID_SOCKET) {
printf("Error at socket(): %ld\n", WSAGetLastError());
WSACleanup();
return;
}
//----------------------
// The sockaddr_in structure specifies the address family,
// IP address, and port of the server to be connected to.
sockaddr_in clientService;
clientService.sin_family = AF_INET;
clientService.sin_addr.s_addr = inet_addr( "212.91.98.46" );
clientService.sin_port = htons( 25 );
//----------------------
// Connect to server.
if ( connect( ConnectSocket, (SOCKADDR*) &clientService, sizeof(clientService) ) == SOCKET_ERROR) {
printf( "Failed to connect.\n" );
WSACleanup();
return;
}
//----------------------
// Declare and initialize variables.
int bytesSent;
int bytesRecv = SOCKET_ERROR;
char sendbuf[32] = "[email protected]";
char recvbuf[32] = "";
//----------------------
// Send and receive data.
bytesSent = send( ConnectSocket, sendbuf, strlen(sendbuf), 0 );
printf( "Bytes Sent: %ld\n", bytesSent );
while( bytesRecv == SOCKET_ERROR ) {
bytesRecv = recv( ConnectSocket, recvbuf, 32, 0 );
if ( bytesRecv == 0 || bytesRecv == WSAECONNRESET ) {
printf( "Connection Closed.\n");
break;
}
printf( "Bytes Recv: %ld\n", bytesRecv );
}
WSACleanup();
return;
}
#include <stdio.h>
#include "winsock2.h"
void main() {
//----------------------
// Initialize Winsock
WSADATA wsaData;
int iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != NO_ERROR)
printf("Error at WSAStartup()\n");
//----------------------
// Create a SOCKET for connecting to server
SOCKET ConnectSocket;
ConnectSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (ConnectSocket == INVALID_SOCKET) {
printf("Error at socket(): %ld\n", WSAGetLastError());
WSACleanup();
return;
}
//----------------------
// The sockaddr_in structure specifies the address family,
// IP address, and port of the server to be connected to.
sockaddr_in clientService;
clientService.sin_family = AF_INET;
clientService.sin_addr.s_addr = inet_addr( "212.91.98.46" );
clientService.sin_port = htons( 25 );
//----------------------
// Connect to server.
if ( connect( ConnectSocket, (SOCKADDR*) &clientService, sizeof(clientService) ) == SOCKET_ERROR) {
printf( "Failed to connect.\n" );
WSACleanup();
return;
}
//----------------------
// Declare and initialize variables.
int bytesSent;
int bytesRecv = SOCKET_ERROR;
char sendbuf[32] = "[email protected]";
char recvbuf[32] = "";
//----------------------
// Send and receive data.
bytesSent = send( ConnectSocket, sendbuf, strlen(sendbuf), 0 );
printf( "Bytes Sent: %ld\n", bytesSent );
while( bytesRecv == SOCKET_ERROR ) {
bytesRecv = recv( ConnectSocket, recvbuf, 32, 0 );
if ( bytesRecv == 0 || bytesRecv == WSAECONNRESET ) {
printf( "Connection Closed.\n");
break;
}
printf( "Bytes Recv: %ld\n", bytesRecv );
}
WSACleanup();
return;
}
Potpis
ja nista ne znam