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"I think they're mad": Inside a 48 hour battle to build the best video game

[es] :: GameDev - Razvoj Igara :: "I think they're mad": Inside a 48 hour battle to build the best video game

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icon "I think they're mad": Inside a 48 hour battle to build the best video game21.10.2011. u 14:16 - pre 100 meseci
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Why would one coding team drive itself to the edge of exhaustion to create a fully fledged video game—one featuring badgers—in the course of a single weekend? Why would 20? We sent our man in Australia to a 48 hour "game jam" to find out, and he came back with an amazing 24,000 word answer. If reading this piece doesn't make you want to whip out a laptop and do something creative, you may be dead inside.


"I think they're mad": Inside a 48 hour battle to build the best video game [Part I]
"I think they're mad": Inside a 48 hour battle to build the best video game [Part II]
"I think they're mad": Inside a 48 hour battle to build the best video game [Part III]
 
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[es] :: GameDev - Razvoj Igara :: "I think they're mad": Inside a 48 hour battle to build the best video game

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