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Re: Koliko se para moze dobiti od igre za mobilni? 20.04.2005. u 14:37 · pre 262 meseca #21
'Simple games' rule mobile charts

Tetris has proved it can stand the test of time
Tetris has ruled mobiles as far as gaming goes over the last 12 months, according to Mobile Games Analyst.
[...]
Mobile gaming is expected to explode, with analysts predicting that 220 million will be playing games on mobile phones by 2009.

http://news.bbc.co.uk/1/hi/technology/4461239.stm
Re: Koliko se para moze dobiti od igre za mobilni? 21.05.2005. u 18:02 · pre 261 mesec #22
Citat:
Digital media company RealNetworks has bought Finnish mobile game publisher MrGoodliving for $15m in a move to establish itself in an increasingly competitive market.

http://www.cbronline.com/artic...FE-15C3-48BF-B7F1-BC20D711AD86
Potpis
https://github.com/bkaradzic/bgfx
Re: Koliko se para moze dobiti od igre za mobilni? 27.05.2005. u 23:53 · pre 260 meseci #23
Gamesutra ima veoma interesantan članak o igrama za mobilne telefone.
Citat:
He suggests that since mobile gaming is very much a casual market, you need to have a different approach to make these types of games - appeal to women, appeal to younger audiences. He gave a food metaphor: mobile gaming is a snack, whereas a console game is a three course meal, meaning different development philosophies. Even if a company does understand how to make these snack-like games, development is only one third of the problem. There are almost 200 phone systems to port to, and carriers to deal with. As such, you need specialists. These specialists can exist in either type of company, he maintains, but you can't get on in the mobile world without them.

http://www.gamasutra.com/features/20050527/sheffield_01.shtml
Potpis
https://github.com/bkaradzic/bgfx
Re: Koliko se para moze dobiti od igre za mobilni? 07.06.2005. u 03:39 · pre 260 meseci #24
Citat:
Mobile Games Industry Worth US$ 11.2 Billion by 2010

Europe : Total global revenues from mobile games are forecast to increase from USD 2.6 billion this year to USD 11.2 billion by 2010, according to Mobile Games, a new strategic research report from Informa Telecoms and Media.

http://www.3g.co.uk/PR/May2005/1459.htm
Potpis
https://github.com/bkaradzic/bgfx
Re: Koliko se para moze dobiti od igre za mobilni? 07.06.2005. u 19:40 · pre 260 meseci #25
In 2004 the Volume of Mobile Games Market in Russia was 5,3 Million Items or $ 12,21 Million Say SmartMarketing
Citat:
SmarMarketing analytical group announces the results of investigation concerning Russian market of games for mobile phones in 2004. In mentioned period the volume of mobile games supporting Java, Mophun and BREW market in Russia was 5,3 million items that is $ 12,21 million.

«Russian market of mobile games develops impetuously and by the end of 2004 this process intensified abruptly, – mentioned Svetlana Zavjalova, marketing manager of SmarMarketing. – In spite of some technical restrictions yet suppressing market evolution the penetration degree of Java supporting phones increases and thus stimulates the development of mobile games market. This market is formed already and according to preliminary prognoses in 2005 the 150-170% growth of game fraction is expected”.

Citat:
According to SmartMarketing estimations three independent providers of mobile games were the leaders in 2004:
- PlayFon (LSC Ltd.)
- PlayMobile (NMG)
- Revkom (SPN Digital)

http://archives.moneyplans.net/frontend210-verify-7915.html
Potpis
https://github.com/bkaradzic/bgfx
Re: Koliko se para moze dobiti od igre za mobilni? 07.06.2005. u 19:54 · pre 260 meseci #26
Citat:
Getting rich off Tetris

Selling games for cell phones is a big business, potentially even more lucrative than trendy downloadable ring tones.

http://money.cnn.com/2005/06/0...x.htm?section=money_commentary
Potpis
https://github.com/bkaradzic/bgfx
Re: Koliko se para moze dobiti od igre za mobilni? 16.08.2005. u 23:23 · pre 258 meseci
izmenjeno 1 put, poslednji put bkaradzic 16.08.2005. u 23:24
  1. bkaradzic16.08.2005. u 23:24zapis iz teksta poruke
#27
Ko igra igre za mobilne i zašto:
Citat:
* 50% of U.S. wireless subscribers own a phone capable of downloading games
* 27% of wireless subscribers play games on their phones, including purchased downloads, free demos and pre-loaded games
* About 1/3 of those that play mobile games buy the games themselves
* About 2/3 of those that play mobile games only play demos or free pre-loaded games
* 6% of current non-gamers show an interest in playing games on their phone over the next 12 months
* The average mobile gaming session is 11 minutes in total length
* Consumers who play games on other devices (e.g. consoles, PC, laptop) are twice as likely to play on their cell phone
* 60% of kids between the ages of 13 and 17 are likely to be mobile gamers
* 23% of adults are likely to be mobile gamers
* Mobile gamers generally spend more money when buying their handsets; an average of 57% more
* Mobile gamers are generally “heavier users of their mobile phones” than non-gamers, using 48% more wireless minutes and spending 22% more than average
* The dominant purchase model in the U.S. is single downloads, as opposed to subscriptions
* “Compared to typical wireless subscribers, mobile gamers are twice as likely to be African-American, Hispanic or Asian”
* The most cited reason for playing mobile games is “to kill time or alleviate boredom”

http://www.technologybizdev.co...-playing-mobile-games-and-why/
Potpis
https://github.com/bkaradzic/bgfx
Re: Koliko se para moze dobiti od igre za mobilni? 05.11.2005. u 16:31 · pre 255 meseci #28
Ja imam Motorolu mpx200 smartphone.
Igre za nju su u proseku od 0$ pa do 20$,sve zavisi od zanra igre i grafike(2D,3D)
Za java igru mozes dobiti 0$-10$...
Potpis
THE ONLY EASY DAY WAS YESTERDAY
Re: Koliko se para moze dobiti od igre za mobilni? 02.06.2006. u 08:47 · pre 248 meseci #30
Citat:
masetrt:Evo upravo sad pricam sa momkom koji se bavi "mobile gamingom" i po njegovim recima moze se uzeti 3-5 hiljada dolara godisnje po igri. Cifra je naravno proporcionalna kolicini reklame i broju update-ova (koje naravno ne naplacujes). Pitanje je sad koliko je potrebno coveku (ili timu) da razviju igru. Naime ako jedan programer i jedan artista razviju interesantnu igru za mesec dana ne aktivnog rada, pa jos ako koristis isti engine za vise igara racunajte koliko ih se moze nastancovati godisnje i da li ce se to posle 2-3 godine isplatiti (mislim cifra / ulozeno vreme). Mislim da sa dobrim idejama (koje fale zadnjih godina u kompletnoj game industriji) mobile game industrija ima finansijskih potencijala pogotovu za nezavisne (citaj male) developere.

Uz napomenu da momak sa kojim prica radi na vise platforma ukljucujuci i palmOS i Symbian cime mu je trziste vece i ozbiljnije.
:))
Potpis
You say that I have no power? Perhaps you speak truly... But you say that Dreams have no power here? Tell me... what power would hell have if those here imprisoned were not able to dream of heaven?
Re: Koliko se para moze dobiti od igre za mobilni? 03.06.2006. u 17:24 · pre 248 meseci #32
Citat:
masetrt:Evo upravo sad pricam sa momkom koji se bavi "mobile gamingom" i po njegovim recima moze se uzeti 3-5 hiljada dolara godisnje po igri. Cifra je naravno proporcionalna kolicini reklame i broju update-ova (koje naravno ne naplacujes). Pitanje je sad koliko je potrebno coveku (ili timu) da razviju igru. Naime ako jedan programer i jedan artista razviju interesantnu igru za mesec dana ne aktivnog rada, pa jos ako koristis isti engine za vise igara racunajte koliko ih se moze nastancovati godisnje i da li ce se to posle 2-3 godine isplatiti (mislim cifra / ulozeno vreme). Mislim da sa dobrim idejama (koje fale zadnjih godina u kompletnoj game industriji) mobile game industrija ima finansijskih potencijala pogotovu za nezavisne (citaj male) developere.



Momak je skroz u pravu, samo je malo pretrcao preko vrlo bitne stvari:

Citat:
Cifra je naravno proporcionalna kolicini reklame


A kolicina reklame je proporcionalna kolicini novca koje ulozis u reklamu :) , znaci osim sto dva coveka naprave igru za mesec dana , potrebno je i relativno dosta novca da bi kupci primetili igru i kupili je.

Napomenu bih samo (ne znam dal je to neko vec pomenuo) kanale za prodaju, najbolje je da se ide preko veliki online prodavnica kao sto je www.handango.com, koja daje odlican procenat od prodaje.

Najbolje prolaze male zarazne logicke igre.

I pouzdano mogu da kazem da neke igre koje su razvijene za mesec dana od strane 2 coveka (art/developer) , uz dobru reklamu prodane za pola godine u 3000 primeraka za po 15$. Kolko je novca ulozeno u reklamu stvarno ne znam. Ali sam odnos ulozen trud/broj prodanih kopija je fascinantan, ako uzmemo u obzir da se radi o nezavisnom izdavastvu.
Re: Koliko se para moze dobiti od igre za mobilni? 01.09.2006. u 21:41 · pre 245 meseci #33
Odlicno receno! Ali.!
Ja radim sa gore navedenom Playfon i nisu losi cak sta vise veoma sam zadovoljan!
Nema limita mozes da zaradis 1 $ to ti placaju!
Normalno da je cifra veca i englezi su glavni kupci sve ostalo je nesto sitno!
Adult mobile games su ubedljivo najprodavanije i slican sadrzaj!
Evo podatka od njihovog menadzera 95% sadrzaja prodaju preko WAPa zato
se ne interesuju u Web sajtove toliko! Rusi tu uglavnom dominiraju tako da je trka za posetama
samo takva!
Eto malo vise INFO
Potpis
W@p je zakon
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