Code:
using System.Runtime.InteropServices;
public class whatever {
[DllImport("Kernel32.dll")]
public static extern bool Beep(UInt32 frequency, UInt32 duration);
public static void beepTime() {
Beep(1000, 300);
System.Threading.Thread.Sleep(300);
Beep(2000, 400);
System.Threading.Thread.Sleep(300);
Beep(500, 200);
System.Threading.Thread.Sleep(300);
}
}
http://www.thescripts.com/forum/thread213716.html
Valjda se da je ovo ono što si hteo.
Pozdrav
Win32 form sa dugmetom (C# 1.1):
Code:
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Runtime.InteropServices;
namespace beep
{
/// <summary>
/// Summary description for Form1.
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
[DllImport("Kernel32.dll")]
public static extern bool Beep(UInt32 frequency, UInt32 duration);
private System.Windows.Forms.Button button1;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public Form1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.button1 = new System.Windows.Forms.Button();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(0, 0);
this.button1.Name = "button1";
this.button1.TabIndex = 0;
this.button1.Text = "button1";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 266);
this.Controls.Add(this.button1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
{
beepTime();
}
public static void beepTime()
{
Beep(1000, 300);
System.Threading.Thread.Sleep(300);
Beep(2000, 400);
System.Threading.Thread.Sleep(300);
Beep(500, 200);
System.Threading.Thread.Sleep(300);
}
}
}